/* REIGNS UI Refonte V2
   Objectif: remettre a plat le HUD sans dependre du patchwork d'anciennes positions absolues.
*/

.game.redesign-v2 {
  --hud-edge: 12px;
  --hud-panel-bg: rgba(4, 8, 12, 0.96);
  --hud-panel-border: rgba(83, 246, 161, 0.34);
  --hud-chip-bg: rgba(8, 13, 18, 0.92);
}

.game.redesign-v2::before {
  display: none !important;
}

.game.redesign-v2 .hud-shell {
  position: relative;
  z-index: 70;
  display: flex;
  flex-direction: column;
  gap: 8px;
  padding: calc(env(safe-area-inset-top, 0px) + 10px) var(--hud-edge) 10px;
  border-bottom: 1px solid var(--hud-panel-border);
  background: linear-gradient(180deg, var(--hud-panel-bg), rgba(4, 8, 12, 0.9));
}

.game.redesign-v2 .hud-row {
  display: grid;
  grid-template-columns: 42px 1fr auto;
  align-items: start;
  gap: 10px;
}

.game.redesign-v2 .quit-btn {
  position: static !important;
  width: 42px;
  height: 42px;
  margin: 0;
  border-radius: 8px !important;
  border: 1px solid rgba(255, 224, 103, 0.28);
  background: var(--hud-chip-bg) !important;
  box-shadow: none !important;
  z-index: auto !important;
}

.game.redesign-v2 .turn-counter,
.game.redesign-v2 .objectives-btn,
.game.redesign-v2 .reroll-btn,
.game.redesign-v2 .run-compass-help-floating {
  box-shadow: none !important;
}

.game.redesign-v2 .gauges {
  position: static !important;
  z-index: auto !important;
  padding: 0 !important;
  border: 0 !important;
  background: transparent !important;
  display: flex;
  justify-content: space-between;
  gap: 10px;
  overflow: visible;
}

.game.redesign-v2 .gauge {
  min-width: 0;
  flex: 1 1 0;
  gap: 5px;
}

.game.redesign-v2 .gauge-icon {
  margin: 0 auto;
}

.game.redesign-v2 .gauge-bar {
  margin: 0 auto;
}

.game.redesign-v2 .gauge-label,
.game.redesign-v2 .gauge-subtitle {
  width: 100%;
  text-align: center;
}

.game.redesign-v2 .hud-actions {
  display: flex;
  flex-direction: column;
  align-items: flex-end;
  gap: 8px;
}

.game.redesign-v2 .turn-counter {
  position: static !important;
  margin: 0;
  padding: 7px 10px;
  border-radius: 7px !important;
  white-space: nowrap;
  background: var(--hud-chip-bg) !important;
  border: 1px solid rgba(255, 224, 103, 0.3);
}

.game.redesign-v2 .objectives-btn {
  position: relative !important;
  top: auto !important;
  right: auto !important;
  width: 42px;
  height: 42px;
  border-radius: 7px !important;
  background: var(--hud-chip-bg) !important;
  border: 1px solid rgba(255, 224, 103, 0.28);
}

.game.redesign-v2 .objectives-badge {
  top: -6px;
  right: -6px;
}

.game.redesign-v2 .hud-lower {
  display: grid;
  grid-template-columns: 28px 1fr auto;
  align-items: center;
  gap: 8px;
  min-height: 30px;
}

.game.redesign-v2 .run-compass-help-floating {
  position: static !important;
  display: none;
  place-items: center;
  width: 28px;
  height: 28px;
  border-radius: 999px !important;
  padding: 0;
  margin: 0;
  border: 1px solid rgba(255, 224, 103, 0.45);
  background: rgba(8, 13, 18, 0.96);
  color: #fff2a5;
  font-family: Arial, sans-serif;
  font-size: 16px;
  line-height: 1;
  font-weight: 700;
}

.game.redesign-v2.hud-show-objectives .run-compass-help-floating {
  display: inline-grid;
}

.game.redesign-v2 .run-compass-help-floating.is-open {
  color: #9dffd1;
  border-color: rgba(83, 246, 161, 0.75);
}

.game.redesign-v2 .run-mission {
  position: static !important;
  transform: none !important;
  margin: 0;
  display: none !important;
}

.game.redesign-v2 .reroll-btn {
  position: static !important;
  top: auto !important;
  right: auto !important;
  margin: 0;
  height: 28px;
  min-width: 84px;
  border-radius: 7px !important;
  padding: 0 9px;
  background: var(--hud-chip-bg) !important;
  border: 1px solid rgba(255, 224, 103, 0.28);
}

.game.redesign-v2 .run-compass {
  position: static !important;
  top: auto !important;
  right: auto !important;
  left: auto !important;
  transform: none !important;
  width: 100% !important;
  margin: 0;
  padding: 10px 12px;
  border-radius: 10px;
  border: 1px solid rgba(255, 224, 103, 0.38);
  background: linear-gradient(180deg, rgba(8, 13, 18, 0.97), rgba(7, 10, 14, 0.97)) !important;
  box-shadow: none !important;
  display: none !important;
}

.game.redesign-v2 .run-compass-line {
  display: block;
  white-space: normal !important;
  overflow-wrap: anywhere;
  word-break: break-word;
  -webkit-line-clamp: unset !important;
  line-clamp: unset !important;
  font-size: 12px;
  line-height: 1.28;
}

.game.redesign-v2.hud-show-objectives.run-compass-open .run-compass {
  display: block !important;
}

.game.redesign-v2 .items-bar {
  position: static !important;
  top: auto !important;
  left: auto !important;
  right: auto !important;
  margin: 0;
}

.game.redesign-v2 .run-name,
.game.redesign-v2 .game-context {
  display: none !important;
}

.game.redesign-v2.hud-show-items .items-bar {
  display: flex !important;
  justify-content: center;
  gap: 6px;
  padding-top: 2px;
}

.game.redesign-v2 .stage {
  padding-top: 16px;
}

.game.redesign-v2 .card {
  margin-top: 0;
}

@media (max-width: 640px) {
  .game.redesign-v2 {
    --hud-edge: 10px;
  }

  .game.redesign-v2 .hud-row {
    grid-template-columns: 38px 1fr auto;
    gap: 8px;
  }

  .game.redesign-v2 .quit-btn {
    width: 38px;
    height: 38px;
  }

  .game.redesign-v2 .gauges {
    gap: 7px;
  }

  .game.redesign-v2 .gauge-icon {
    width: 34px;
    height: 34px;
  }

  .game.redesign-v2 .gauge-bar {
    width: 30px;
  }

  .game.redesign-v2 .gauge-label {
    display: none !important;
  }

  .game.redesign-v2 .gauge-subtitle {
    display: none !important;
  }

  .game.redesign-v2 .turn-counter {
    font-size: 8px;
    padding: 6px 8px;
  }

  .game.redesign-v2 .objectives-btn {
    width: 38px;
    height: 38px;
  }

  .game.redesign-v2 .hud-lower {
    grid-template-columns: 28px 1fr auto;
    gap: 6px;
  }

  .game.redesign-v2 .run-compass-line {
    font-size: 11px;
  }

  .game.redesign-v2 .stage {
    padding: 10px 10px 8px;
    align-items: flex-start;
    justify-content: flex-start;
  }
}
